Season 2, Episode 2
When less zombies
is a good thing
“This is turning into the
strangest day.”
-Shane
“The whole world is having a rough time.”
-T-Dog
Though I’m sure it upset many a fan, I was pleasantly
surprised when it took “Bloodletting” a whole 36 minutes to finally show a
zombie onscreen. As I wrote about at length last week, zombies are the obvious
hook for the show, and the reason that so many people are mesmerized by a show
that has problems mastering the more basic things like plot and
characterization, so it was bold that the show would take away the gold plating
and show us the lead that exists underneath.
But surprisingly, the “lead” in this instance was
actually quite shiny all its own. While the first season can be somewhat
forgiven for not improving these elements due to both its short running time
and the fact that it was produced in a bubble, now would be a perfect time for
the show to start listening to some of the criticism lobbed it’s way so that it
can be a better program. And while the premiere seemed to indicate that
Darabont and Co were just fine doing the show their way, thank you very much,
this second episode would seem to indicate that the show is going to be talking
those worries seriously, and that just makes me pretty damn happy.
It starts with the cold open, in fact. (And maybe it’s
just me, but the cold opens seem to be taking up the “mini-movie” conceit that Breaking Bad seemed to discard with its
latest season.) While it does seem a bit pointless from a storytelling
perspective for the show to be making a flashback for a blank that really
didn’t need filling in, I do think it’s a positive step for the character of
Lori. In the first season, she was pretty much resigned to the “bitch” role,
which was not only offensive and lazy, but it just didn’t make for good drama,
and we were given no reason to care about her and no logical reason for why two
men would be so infatuated with her. Seeing that she wasn’t sure about her
future with Rick before the zombie
attacks not only makes her seem like less of a bitch for hooking up with Shane,
it also takes into consideration her thoughts and feelings, something the show
had really done up until this point.
Luckily, that wasn’t the only moment where Lori was able
to shine. Though I cringed at her irrational freak out when she found out that
the doctor treating Carl was actually a veterinarian (it’s not like you’ve got
any other options, Lori!), she redeemed herself by being the rational voice
that talked Rick out of running out of the house to go help Shane and Otis get
the medical supplies. Couple that with Lori’s very astute deduction that
something was wrong based off of the one gunshot she heard earlier in the
forest, and she’s shaping up to be a much better drawn character than last
year. The Walking Dead still has a
good deal of other problems with its female characters (both in how their used
and how their treated), Lori’s improvement does seem to indicate there’s more
positive change on the horizon.
And even if there yet are no other improvements in
character to rival Lori’s, the episode did see a better use of general
character interaction. Back in season one, the group being constantly split up just
seemed like a way for the show to keep its wheels spinning and avoid having to
get to some actual story, and I was afraid that was going to happen here.
Instead, this splitting up of the group allowed the show to deal with a few separate
issues. We got to see T-Dog worry about his place in the group, and the group’s
solidarity as whole. The group out looking for Sophia got of play a fun round
of “needs of the many, needs of the few”, while Shane and Rick got to ponder
the cost of individual sacrifice. I’m not saying that all of this was written
or carries out to the highest standards, but it does seem as if the showing is
trying to work towards a higher theme, and that’s commendable.
And that theme, in my mind, is that of “creating society”
that I brought up last week. Not only did we see T-Dog worry over whether their
group was going to stay as solid as they are right now, we actually got to see the
forces that push these people together and those that pull them apart, which
were far more interesting. Andrea feels upset with the search for Sophia as she
is forced to remember the loss of her own sister. Shane has to go on the most
awkward supply run ever with the hunter who accidentally shot Carl, with the
gun that he shot him with. And Doc Greene’s primitive medical practices might
save Carl’s life, but they worry Lori and almost cause Rick to stop them in
order to prevent any further pain to his son.
Really, it seems as if the show is making a smart move by
adjusting the level of focus when it comes to these characters and their
actions. While blowing up the CDC and trying to finding the cure for the virus
are things that feel way out of the reach of this band of survivors (even if
the latter issue will probably have to be dealt with in order for the series to
achieve a satisfying finale), simple things like saving members of their group,
having to go get medical supplies, and simply staying together and surviving
seems to be more in step with their abilities. What’s more, the show is applying
this same tactic to the zombies. Instead of unrealistically watching the group
fight off wave after wave of zombies, I like how the show is now using them as
obstacles to these simpler goals. Not only does it stop these people from
appearing unrealistically superhuman, but it puts believe and palpable tension
on these smaller problems.
But even if character work, thematic relevance, and
dramatic scope aren’t your thing – and for many of the show’s fans, I suspect
it’s not – there was still plenty of action to keep the story clicking along as
well. (Which is a good thing, considering that last week’s premiere shattered basic cable records, and a third-season pickup can’t be far behind.) Settling
into smaller-scale stories not only benefits the show’s realism and focus, but
it also seems to help the writers create stories that don’t feel disorienting
in their open-endedness. We see the basic goals that each of the survivors
needs/wants to achieve, and watching their attempts to do so spread out over a
few weeks keeps the stories chugging along at a nice pace. And while I’m not
sure how Shane and Otis are going to get away from the zombie hoard at the
school, the show could use more cliffhangers like this, ones that build off of
the actions that preceded it and feels like it will lead to the next leg of the
story.
“Bloodletting” was a much better episode than “What Lies
Ahead” for the simple fact that it answered a lot of the questions and criticisms
that I had at the end of the premiere. The
Walking Dead still isn’t a great series by a long shot, and not everything
in tonight’s episode worked, but I know believe that the show is capable of being
consistently good from week-to-week. And if the show keeps making more little
baby steps toward quality, well that’s even better.
Quotes, Etc:
“And I’m the one black guy. Do you know how precarious
that makes my situation?”
“I’ll take that under advisement, but for now he’s The
Idiot Who Shot Our Son.”
So, with Rick punching a zombie in the face, I guess the
is firmly in the “only zombie bites turn you into a zombie” camp.
I don’t know if this was meant to be a critique or what,
but that zombie in the FEMA jacket made me laugh.
Though frankly, I could have done without that parallel
Doc Greene drew between AIDS and the zombie virus. It was as tasteless as it
was illogical.
The meth in Daryl’s bag? Blue, of course.
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